Aghanim
Mobile Gaming Apps
Aghanim is an integrated commerce, liveops automation, community engagement, and payments platform for mobile games.
Is Aghanim hiring?
Yes. As of November 2, 2026, Aghanim has 26 open roles on Metaintro. 4 were posted in the last 30 days.
Open roles
Newest first. Pay shown when the posting lists it.
- Founding ML Engineer, Post-TrainingArtificial Intelligence/Machine LearningBelgrade, Central Serbia, Serbia +1 · On-siteBelgrade, Central Serbia, Serbia +1On-site—15d ago
- Customer Support Specialist (LATAM)Customer SupportMiraflores, Department of Lima, PeruMiraflores, Department of Lima, Peru——29d ago
- Customer Support Specialist (Asia)Customer SupportAsia, Florida, United States · RemoteAsia, Florida, United StatesRemote—29d ago
- DevSecOps EngineerDevOpsBelgrade, Central Serbia, Serbia +1 · On-siteBelgrade, Central Serbia, Serbia +1On-site—Sep 30, 2026
- Senior Frontend Engineer, PaymentsDeveloperBelgrade, Central Serbia, Serbia +1 · On-siteBelgrade, Central Serbia, Serbia +1On-site—Sep 30, 2026
- Senior Payments ManagerFinanceBelgrade, Central Serbia, Serbia +1 · On-siteBelgrade, Central Serbia, Serbia +1On-site—Aug 24, 2026
- Customer Success Producer (Vietnam)Customer SupportVietnam · RemoteVietnamRemote—Jul 23, 2026
- Senior Product Designer (Dashboard)DesignBelgrade, Central Serbia, Serbia · On-siteBelgrade, Central Serbia, SerbiaOn-site—Jun 29, 2026
Hiring pattern
How fast Aghanim is adding roles, and how they're set up.
New roles each monthRoles first posted in the month
How roles are set upShare of open roles
Customers
All 8 companies Aghanim names as customers.
Customers hiring now2
- Vertigo Games2 open roles

- DDECA Games1 open role
Case studies5
- UUNI-STAR Interactive
- SSuperPlanet
- JJet Games
- FFortune Mine Games
- CCubic Games
Other customers1
- UUNI-STAR
What their customers say
Quotes from people at Aghanim's customers.
“Aghanim didn’t just replace our webshop, it rebuilt our DTC approach into a real growth engine. Faster returns, cleaner operations, and materially more revenue. And it wasn’t just lift from moving spend offapp: our per-player earnings and average check increased in a way that finally made DTC scalable.”
“Launching with a DTC first mindset fundamentally changed how we think about monetization. Within the first week, nearly a quarter of our revenue was already off-app, but more importantly, we built a system we fully control.”
“Aghanim moved us from a basic webshop to a scalable, data-driven DTC architecture. This partnership hasn't just moved spend off-platform; it has established a sustainable, publisher-centric model that allows us to scale faster in global markets with better per-player earnings.”
“Aghanim is not a webshop - it’s a real DTC monetization layer. We didn’t just move spend off-platform, we saw meaningful improvements in conversion and purchaser growth, while direct-to-checkout unlocked incremental revenue our previous setup couldn’t capture. The solution turned our old webshop into a scalable monetization growth channel.”
“What stands out about Aghanim is how much more we can do versus our previous webshop setup. It's a full DTC out of the box stack. Deeper customization and segmentation give us greater control over the player experience, while advanced liveops and engagement tools turn DTC into an actively managed channel rather than a static website. The move into production was seamless, and the customer success support has been outstanding.”
Show 2 more quotesShow fewer
“Eight days after launch, the game hub continues to be performing above Aghanim's early shared expectations across revenue uplift, player adoption, and ARPPU increase. Players are accepting the platform with an incredible kick start rate - a significant portion are migrating their purchase behavior there, especially higher value spenders. Aghanim's game hub clearly established itself as a trusted, stable, and high value purchase channel from week one.”
“We’d run a webshop before, but it never moved past a few percent of revenue, it just wasn’t built to keep up with how fast we wanted to test things. Aghanim gave us a hub that’s simple to operate, that’s become a real gathering point for our game community, and that’s had a meaningful impact on the studio’s key financial metrics. The partnership feels less like a vendor relationship and more like an extension of our own team.”
Skills they ask for
Most frequent across open postings.
Most requested skills
- SQL
- LiveOps
- Google Sheets
- Game monetization
- GenAI
- LLMs
- AI tools
- Python
- TypeScript
- Payment providers
- PostgreSQL
- GCP
Tech stack
- Frameworks
- Next.js
- Analytics
- Google Tag Manager
- Hosting
- GitHub Pages
- Libraries
- D3.js
- Security
- Termly
Company facts
- Headquarters
- 洛杉矶
- Industry
- Mobile Gaming Apps
- Sector (NAICS)
- Information
- Peer
- Moon Active
- Website
- aghanim.com
- Careers
- jobs.ashbyhq.com/aghanim
Roles by location
Where Aghanim is hiring. Pick a city to see its roles.
Similar companies
Companies in the same industry as Aghanim that are hiring now.
Questions about Aghanim
- Is Aghanim hiring?
- Yes. As of November 2, 2026, Aghanim has 26 open roles on Metaintro. 4 were posted in the last 30 days. The most are in Customer Support (7), Developer (5), and Design (3).
- Where is Aghanim hiring?
- Aghanim is hiring in Belgrade, Lisbon, Asia, China, Japan, and Miraflores, with the most open roles in Belgrade.
- Does Aghanim offer remote or hybrid work?
- 6% of open roles are hybrid and 29% are remote.
- Who are Aghanim's customers?
- Aghanim names 8 customers, including Vertigo Games, DECA Games, UNI-STAR Interactive, SuperPlanet, and Jet Games.
- What skills does Aghanim look for?
- Its open roles most often ask for SQL, LiveOps, Google Sheets, Game monetization, and GenAI.